I believe is the issue of RS3 and even OSRS tbh

I believe is the issue of RS3 and even OSRS tbh

And that is contentious but I also don't think we're entitled to have a superb communicative firm that would update us every tiny detail or mis-calculations or backtracks to their development. These things will only happen and in software, it happens way too frequently and that I think the RS3 community just should accept the fact that game development isn't straightforward and overdue deliveries are just going to occur if you don't want the company to RS gold overwork their employees and have half of them quit due to overly pressuring deadlines. Like you said archaeology is a good update, and frankly getting it to level 120 should be well enough to keep you occupied for months.

If not you should look at developing a more healthy life. I know that a lot of RS3 players play 8-10 hours every day but matches shouldn't be balanced towards this anticipation if we want new players and longevity for RuneScape. Even league at its current seasons have shortened the normal game season from what it was 35 min to now 25 minutes RuneScape matches, this is due to the massive market of casual players who do not want too invest their lifetime on RuneScape. And that is where I believe is the issue of RS3 and even OSRS tbh.

Something that I do 100% agree on, and the elephant in the room, is that fact that early game in RS3 is a mess. Majority of the current player base are players - that is nice but this is not a sustainable alternative in the long run. I do believe that more attention needs to be placed into designing the game encounter that is early. Making it effortless to comprehend but also offering continuous excitement to the gamers, not what they have right now - in which you literally get chucked into the world with 28 abilities, 300 quests along with tens of thousands of achievements visible for you to finish.

Sure, to get a player that understands RS3, the freedom to train whatever ability you desire is nice but to some new player, it is just a WTF and they'll have no directions to RuneScape because of it. No new participant will need to invest their entire half year simply to understand and finish RuneScape off the bat - so the encounter must be streamlined with care. And to tell the truth, if I was to pressured to start new into RuneScape, I do not think I'd want to play it either.

The first"great" stage is the battle system? Sorry but RS3 is completely lacking compared to many (any?) Other modern MMO in that section as long as it uses grid movement as well as the 0.6 sec tick delay. While it might be decently balanced on buy RuneScape gold it's own, the combat system is sexy garbage compared to other MMO giants and feels like you've got constant lags. Personally I played with Guildwars2 later EoC was published and the gap between these 2 combat system is/was so ridiculously big you can't even compare them.


Nanlina

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