We're hoping they'll also be a huge focus in Diablo 2 Resurrected

This meant that even though the legendary items you got didn't cause any problems yet, you could sometimes get a little bit of dopamine in order to keep your hands on the rope.

Inside the book Blood, Sweat, and Pixels the chapter that deals with the disaster of Diablo 3's launch tells the way a Blizzard producer played through the game literally hundreds of hours before they found a piece of legendary loot. The orange light finally appeared from a random player, the developer walked up to the treasure only to discover the character he was playing couldn't even get D2R Items . The system of loot was so inherently broken that the pressure that comes from grinding all day, before finally finding something that was truly special was broken.

It was finally fixed to where you could only ever discover certain levels of loot which would fit your character. Additionally, the rate at which early-game legendary items dropped was increased. This meant that even though the legendary items you got didn't cause any problems yet, you could sometimes get a little bit of dopamine in order to keep your hands on the rope.

In the event that Diablo 2 Resurrected gets that right and features a similar loot game mechanic to Loot2.0 that was in Diablo 3, then we're already concerned about how long we'll be able to spend playing the game. Diablo 3's failure is the best thing that could happen to the franchise on an ongoing basis. When you combine that and that with the Immortal controversy, it seems like Blizzard has a pretty straightforward roadmap of potholes to avoid for it to stay among the best of its best players.

The Diablo 3 community has been open about the things they don't like and has been all through the lifespan of Diablo 3, so we're hoping Blizzard is taking the feedback of those who have the privilege of playing large portions of the game before its release. We'd like to bet Blizzard isn't a fan of the torrent of leaked footage which appears to come in the wake of one of these tests.

One aspect in Diablo 3 that is confirmed to return are the limited-time Seasons. They're basically post-game pieces of content that change the ways legendary items function and also remix the game's content of the game base which adds replayability to a game that is already ridiculously replayable. Seasons were included for a substantial amount throughout Diablo 3, so we're hoping they'll also be a huge focus in Diablo 2 Resurrected.

This seasonal approach is also setting Diablo 2 Resurrected up to be an even more irresistible Game Pass game, should the merger eventually close. A game like Diablo with rock-solid gameplay is the perfect match to be a service that is designed for players to pop back into online games following a short period of cheap D2R Items. However it's a bit of a gamble, as the game is scheduled to launch in June, and the fight for what the future holds for Activision is still in full swing, this is one title which is highly unlikely to receive Game Pass treatment on day one. Game Pass treatment on day one, unless something radically changes.


Phyllis Heny

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